Cartograph V1.4 Changelog: [March 14, 2010] - New: Support for CartographPC filetypes. - New: Sample source code to display full screen map. - New: Save character set as part of project file if a custom one is in use. - Fixed: Color table was saving 4 extra bytes, these have been trimmed off. Cartograph V1.3 Changelog: [January 31, 2010] - New: REU support to create a "backup" and "undo" feature. - New: REU "autobackup" implemented, includes on/off toggle. - New: Dual mode export... convert or convert and compress with RLE. - New: Seven fill modes. 1x1, 1x2, 2x1 and 2x2 random/pattern fills. - New: Sample NES Zelda 2 clone level included on disk. - Updated: Increase to fifteen datatypes instead of nine. - Fixed: flood fill fix now fills all the way to the left. - Fixed: preview maps while in datatype mode sometimes reverted to normal color table. - Fixed: font pointer saved in data file, font will automatically change when data file or project is loaded. - Fixed: "converted file is only 1 block" bug fixed. Cartograph V1.2 Changelog: [December 4, 2009] - New: "Data Types" support has been built in. - New: press spacebar to print a space on the screen. - New: top window changes color depending on which editing mode you are in. Gray = regular edit, blue = data edit. - Fixed: the z-bug is fixed, we can now load files with z in the file name. - Fixed: menu has been updated to American only spelling and the version # is now located in the bottom right corner (web site removed) - Fixed: 40x25 screenshot save was not saving the very last byte, now it is. - Fixed: project loader used to abort if an error was found (ie file not found). It now continues through and still tries to load all remaining project files. - Fixed: when editing in multicolor mode and then going into menu, some text would appear in multicolor instead of hires. Cartograph V1.1 Changelog: [October 24, 2009] - New: converter tool is now built directly into editor (export feature) and will convert a map from 256x128 (Cartograph standard) to whichever size is specified in the preset menu. - New: centering feature to jump to the very middle of the map in editing mode. - Updated: menu screen to include the map converter. - Updated: minor color touchups to the filename requestor box in the menu. - Fixed: a startup bug where the map size is different than what is specified in the preset menu.