The maze is comprised of various hazards and tile types, each having a different effect on the metal sphere. There are 50 levels to solve.
Spheroid will run on any OCS/ECS/AGA Amiga with at least 1Mb of RAM and AmigaOS versions 1.2 up to 3.2. It can be run directly from floppy disk or installed to hard disk.
The game is free, but a donation is welcome which will be used to maintain and expand original hardware.
https://andyvaisey.itch.io/spheroid
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Bugs and fixes/workarounds will be updated in this post.
Confirmed bugs...
1) Graphical issues on some NTSC machines.
I don't have access to real NTSC machines to be able to investigate and/or fix any issues. Where possible, please use a PAL configuration while NTSC compatibility is investigated using an emulator.
2) Glitches when entering level codes.
I'm aware of this issue cropping up very occasionally, but it has not appeared regularly enough to be able to narrow what is causing the issue. A simple work-around for now is to leave at least a second or two between key presses when entering a level access code.
I really enjoyed the game and appreciate how you've improved on the original Chiller game idea. Great work!
]]>Download: https://csdb.dk/release/?id=218529
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Includes the 10 level demo (v0.8) and the exclusive 12 level AMIGA ADDICT Magazine demo (v0.9aa).
Download 10 level demo here: https://arkanixlabs.com/downloads/SpheroidDemo.zip
Download 12 level Amiga Addict version here: https://www.arkanixlabs.com/downloads/S … DemoAA.zip
Please post comments, suggestions or bug reports below!
]]>Designed on PAL, but it does some basic detection, so should run on NTSC and Drean. Only tested for those machine in WinVice though.
T.M.R approved an earlier build of this from his hospital bed, not long before he died. R.I.P my friend...
Grab from the Cosine website here...
Or from CSDb here...
Download contains the demo on a .d64, along with all the source (ACME format) and work files.
Also, bah humbug!
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Lost Realms of Murkasada Episode 1 is a companion adventure/rpg-lite using the world of our in development CRPG Crimson Twilight.
Grab a copy and enjoy some laid back adventuring as Helfarch in the realm of Allorona.
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_/ _____ _______.----. ___ _____ _______ ___.--. _____
! / \/ \ |/ | / \ | \ | \ \/aNdy/
/ O \ O _/ . / / O \| \ \| |\ \. /
/ : \ : \ \ \/ : \ : \ |/ \ \
\____! |__! \___! \____! |____! |___/___/\ \
!_ `-:;-' `-:;-' `-:;-' `-:;-' `-:;-' `-:;-'
\___ ____ _ . . : :: ::: l A b S :.
\_______/ \______/ \______ ______ ____ ___ __ _ _
\____/
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::::::::::::::::::::::: P R E S E N T S ::::::::::::::::::::::;
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- -+-<.the.LOST.REALMS.of.MURKASADA.>-+- -
episode.one
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:::::::::::::::::::::::: C R E D I T S :::::::::::::::::::::::;
':::::::::::::::::::::::::::::::::::::::::::::::::::::::::::'
original idea - RAY LEJUEZ
code, gfx, music - ANDY VAISEY
testing - JON MINES
- RYLEY JAMES
- ANDREW FISHER
- VINNY MAINOLFI
title bitmap - HEND
disk loader - KRILL
disk dir art - WBOCHAR
tape loader - MARTIN PIPER
tape software - RICHARD BAYLISS
novella - ANDY VAISEY
special thanks - FUZZ
- MOTION
- MAXLIDE
.:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::.
::::::::::::::::::: I N S T R U C T I O N S ::::::::::::::::::;
':::::::::::::::::::::::::::::::::::::::::::::::::::::::::::'
AIM... .. .
The game is played over a series of short episodes, with the
objective of each episode revealed in the corresponding
chapter of the accompanying novella.
STATUS... .. .
Throughout the game, the information panel to the right of the
of the main play area is updated based on your interactions in
the game. It displays your current location, your strength, your
wealth, your current weapon and armor and any useful objects you
are holding.
CONTROL... .. .
Your main character (knight) is moved around the screen using
the keyboard. "I" moves your character north, "K" moves south,
"J" moves west and "L" moves east.
Every 20 moves made decreases your strength by 1 unit.
During play, you may be required to press other keys such as
"SPACE" or answer questions by pressing "Y" or "N".
Keep an eye on the message box at the bottom of the game screen
for prompts.
SEARCH... .. .
Moving on top of barrels or treasure chests to search them may
reveal wealth. Searching wells may reveal drinking water to
boost your strength. Searching wooden logs or tree stumps may
reveal grubs to eat to also increase your strength.
COLLECT... .. .
Some items can be collected by walking on to them. For example,
coins or other forms of treasure increase your wealth. Walking
on and collecting food items increases your strength. Objects
such as keys, potions or cloaks can be collected to be used
later in each episode so watch out for them as you explore.
SHOPS... .. .
Walk on to open doorways of buildings to reveal building types,
such as blacksmiths, armorers, healers, taverns, amongst others.
Follow any instructions in the message box to make purchases.
ENEMIES... .. .
Move your character next to enemies to begin combat.
Messages in the message box describe the battle. You give and
take hits until your character or the enemy is killed.
Buy better weapons and armor from shops to improve your chances
during combat.
HAZARDS... .. .
The environment contains hazards such as poisonous mushrooms
and water whirlpools, amongst others, that drain your strength
on contact.
These hazards may occasionally block short cuts. They can be
passed but will drain your strength, so watch your health.
END... .. .
Each episode ends when you either run out of stength and die
or you complete the episode task as described in the novella.
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:::::::::::::::::::::: C O P Y R I G H T :::::::::::::::::::::;
':::::::::::::::::::::::::::::::::::::::::::::::::::::::::::'
The Lost Realms of Murkasada is free.
It may be copied and distributed freely as long as the main
credits remain intact and unaltered.
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:::::::::::::::::::::::: W E B S I T E :::::::::::::::::::::::;
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Please visit the Arkanix Labs website, forum and social media
sites for information about our current and future releases...
- - - -- -+-< www.arkanixlabs.com >-+- -- - - -
- - - -- -+-< twitter.com/arkanixlabs >-+- -- - - -
- - - -- -+-< csdb.dk/group/?id=800 >-+- -- - - -
aNdy/AL/Cosine
June '21
Released for the CSDB C64 Fun Compo 2021. Just something silly!
Download: https://csdb.dk/release/?id=204797
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Roll snake eyes and you're in for a poisonous surprise!
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We're already working on the fourth and fifth mini-games.
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